Monday, April 23, 2007

Thoughts on Powerleveling..

“Level 1 – 60 in 20 days guaranteed! Only $XXX!”

I’m sure these ads look familiar. You seem them on blogs and WoW-related sites. How many of us have used such services? Some Wow players despite it while others are active users.

Sites such as the The Unknown Gamer level your account as a service, and I see no reason as to why someone should be penalized for using such a service. If I want my to skip some of the boring, early levels of the game and get right into the later game action, I shouldn’t be penalized for using a power-leveling service.

Though others would argue it to be ridiculous to pay for a game and pay someone else to play it. Such is the controversy associated with power-leveling in WoW. Furthermore, there is tons of basic knowledge and strategy to the game that only game play experience would provide. Power-leveling overlooks that for first time players.

On the other hand, at the higher levels, it takes an incredible amount of time to just go up a few levels. And what if I want another rogue? Starting a rogue or warrior all over again is entirely out of the question. Leveling from 52 – 57 is ridiculously hard, and I’d prefer to have no part of it. I shouldn’t have to bother of leveling just because I’m on a new realm.

Is Power-leveling for WoW worth the risk of Blizzard or suspending your account? When might it be worth the risk?


Sirg said...

It's not that hard to level from 52 to 57, really. You just have to do the right quests and maybe some grinding, which can be rewarding if you have a profession. Instances help you level quicker, but it takes time and luck to find a good group, especially a regular group to join on a daily/weekly basis.
The hard part comes when you reach Outlands... when you have make 800k or one million XP until the next level. :)

Anonymous said...

I disagree with Sirg and a bit with the Origial poster.

Leveling in the outlands is easy and doesn't take much time.

The quests in the outlands seem more clustered together. You go to the various forts/bases in any given zone and you grab between 4 and 8 quests at each fort.

Then you go out and do the quests, many of which may overlap.

Additionally, to level up faster, only play when you have rest experience. The best way to maximize this is to play ever other day when leveling up, and then logout when you have used up your "rest-experience" bonus.

If you have ever wondered how those people who brag about hitting lvl xx in 6-13 days. It's because they only play when they have rest experience and they collect all the quests at once to reduce the time running back and forth to the quest givers.

You don't need to know where everything is.

There are very useful mods to help with questing.

I recommend. Doublewide, TomTom, and lightheaded.

These all affect questing in great ways.

Doublewide improves the quest log display. Lightheaded displays everything you need to know about the quest and TomTom (while using Lightheaded) allows you to click on NPC's related to the quest in the quest log and have them show up as a dot on your minimap and regular map.

So no more wasting time looking for quest goals/targets, etc.

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